//==============================================================================
// GOTBN Olenna_anim.txt
//==============================================================================
define Acidbreath1
{
   set hotspot
   {
      version
      {
         Visualparticle Special X Argus Breath1
      }
   }
}

//==============================================================================
define Acidbreath2
{
   set hotspot
   {
      version
      {
         Visualparticle Special X Argus Breath2
      }
   }
}

//==============================================================================
define basket
{
   set hotspot
   {
      version
      {
         Visual Attachments A basket
      }
   }  
}

//==============================================================================
define BloodSpurt
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Blood Spurt
      }
   }
}


//==============================================================================
anim Charging
{
	SetSelector
	{
         set hotspot
         {
            version
            {
               visual GOTBN Olenna_PoisonA
            tag Attack 0.60 true   
            tag SpecificSoundSet 0.27 false ArgusFeezeAttack checkVisible 
					connect ATTACHPOINT basket hotspot
					connect RightHand acidbreath1 hotspot
					connect RightHand acidbreath2 hotspot
            }
         }
	}		
}

//==============================================================================
anim Death
{
   SetSelector
	{
		set hotspot
		{
			version
			{
				Visual GOTBN Olenna_DeathA
			}
		}
	}
}


//==============================================================================
anim Idle
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual GOTBN Olenna_IdleA
			}
		}
	}
}
			

//==============================================================================
anim Bored
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual GOTBN Olenna_BoredA	
			}
		}
   }
}

//==============================================================================
anim walk
{
  	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual GOTBN Olenna_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.40 true   
               tag FootstepRight 0.70 true   
//-- end auto generated section
			}
		}
	}
}


